imho
Cell and Creature stage were very good.
Cell stage could have done with being longer, to benefit full use of the items you collect, some different shapes of Cell would have been better, just enlarging/shrinking the basic Cell wasnt very varied compared to some of the things you would come accross in there.
The Creature stage could use some work, it's over before you know it, excelent build up, with an abrupt and quick end, which takes you to the other stages where all your hard work in the Creature stage means nothing.
The other stages i found wholey poor, and seemed like some web flash minigames cobbled together, reminding me of poor cutdown versions of The Settlers, Civ/Colonisation and Supremacy/Utopia, i have played better public domain games in all fairness.
The space age seems a massive bore, a lot of work, a huge build up only to be greeted with mass grind/tedium and no real sense of acomplishment.
making creatures was indeed originally excelent and i found to be fun, making them useful and worthwhile in the longrun seems to have been overlooked in a big way, thus making my interest in the game last about 1 day.
there was massive potential with the ability to see/use other players creations, again tho this seems to have been cut-down and made into some small public domain style gimmick, i expected a lot more.
The lack of multiplayer really shocked me, being able to face your friends with your creations or a mix of other peoples seemed ideal, but again this is not the case.
Good Idea, Bad Execution...
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