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Old 07-09-2008, 11:34 PM   #68 (permalink)
Azahiel
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Join Date: Sep 2008
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Quote:
Originally Posted by Blodhemn View Post
Compared to the videos from 2005, this is a complete let down. Dumbed down so so much why? so it can port onto a stupid Console?, so it can sell a few more copies to little kiddies? Damn you EA ( or whoever made the DUMBASS decision to change from what was demo'd in 2005 ) for ruining what was looking to be an AWESOME game.

Far too cartoon-like. The only similarity is the IDEA. I fail to see why it changed so much. If computers in 2005 could run it adequately, imagine how much better it could have been by 2008? but instead we get this hugely watered down lalalala.

Utterly disapointed, & gobsmacked. Considering taking it back for refund.

I recently watched the 2005 presentation and was wondering where all the fun stuff went to?
I enjoy Spore because I like playing with my creature and editing it and really make it do stuff, even if it's not so much.
Basically the only "life" of the game are the editors. If it wasn't for them the game would have been a distaser! So far it's only disappointing, giving that "that's it?" feeling.

I was disappointed with the other editors for vehicles and especially for buildings which I mentioned in my post before. What your stuff look like has no impact whatsoever on the game. I often don't even feel like making any thing I just take the maxis-made stuff. There are stats for vehicles yeah, but they have been totally irrelevant for me so far. All it takes is to take over spice, build a lot of vehicles and send them to the other city. A sure win.

The trade strategy is most dumb of all imo. Since there is only one resource. It's like "Hey, let's trade red spice. I'll give you my red spice for your red spice, deal?" "Sure what a great trade" O.o Makes more sense in the space stage where the spice has at least more colors. Besides, maybe I don't know economy...but what kind of market let's you buy out a country just by trading? O.o

The aggresive is self explanatory, but still...no matter where, what kind and how many turrents are placed on a vehicle it always fires the same...

The religious is just weird...instead of opening churches in "enemy cities", sending missionaries...you send again vehicles...though this time instead of bullets they shoot music (?) and show off a preaching guy. The latter being somewhat understandable. But I still don't get this part.

No matter which strategy you take, send out a horde of vehicles on the city for the sure win. No strategy at all. You find out that no matter which road you took as a creature leads you to the same thing, just the name of it changes.

The diplomacy thoughout the whole game does only one thing: prevents others from attaking you. Other than that it has no real purpose as the allies don't help you at all at any stage.

I'm surprised at Maxis really. The Sims were more complicated than this.
They did the SAME thing that Tilted Mill did to Sim City.They took a complicated simulation, the essence of what "Sim" should stand for and throw it into the bin making a playground with building blocks for kids. I thought Maxis was better than that. Sim City got butchered, it got so infantile...now Maxis itself did the same to what could have been the best game in history. As I said somwhere before "Sim" now means "Simple"

Spore should be graded seperately:

Editors - 7/10 (-3 points for the fact that only the creature editor is somewhat relevant to the gameplay, the rest is for the astonishing number of combinations, a place for creativity and technological briliance of the creature editor)
Gameplay - 5/10 (-5 for the simplicity, fast pace and not meeting up to the expectations, the rest is for the briliant cell stage, the kinda fun creature stage and the very nice, but buggy space stage)

The game feels very undeveloped...Maxis, what were you doing the past 3 years?

Quote:
Originally Posted by Curtis64 View Post
All in all, added complexity would really help the game. Hopefully we'll get these kinds of things in a future expansion.
I can agree with that only if it'll be a free expansion ;p
These things should have been there from the beginning.

Last edited by Azahiel; 08-09-2008 at 02:23 AM..
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