The Thinking Cap
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Description
Also known as the 'Thinking Person's silly hat with a lightbulb', the Thinking Cap allows for a free flow of ideas in both directions, increasing skill building abilities, and the ability to both teach and learn. Wear with caution, extended use of the thinking cap may cause enervation, loss of skills and possible burns to the surface of the scalp.
- Used By: Teen or Older
- Reward Point Cost: 16,000
- Uses/Time Limit: 24 Hours
- Success: Skill building rate is doubled
- Failure: Energy drops to zero and sim loses random skill point
Additional Notes
As well as doubling the rate of normal skill building, it works well in the teach/help interactions too. If your sim uses career reward objects, then the effect is essentially quadrupled as they get the additional rate increase of using the career reward. If both partners in a help interaction are using a Thinking Cap, then the effect is increased too. If failure occurs then the sim will pass out because of loss of energy. After the 24 hours of use, the bulb will die out and the sim will instinctively take off the cap when they finish their skill building interaction.