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Old 09-08-2007, 12:32 AM   #38 (permalink)
Astraa3
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Join Date: Aug 2007
Posts: 3
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Patch 1.40 constant drop outs. Patch 1,25 no drop outs, same system Vista 32 or 64, both with same mother boards Asus P5W DH Deluxe, all with latest drivers and updates bios included. Both systems 4 gig, both SATA 500 II drives both 6750 Duo core CPUs. and 6850 NVid cards 512.
So why in 1.25 do we get no drop outs or hang ups with PB, but in Patch 1.40 we do.The most time played in one stretch is around 1.4 hours, but most of the time around 40 mins even if that.

Yes there are FEW servers hosting 1.40 which again is a massive fault of EA, if they promote a patch then they should dam well provide the service to back it up.

AA guns on roof in side structure at Base. seen often that Wall hack, Seen that it is still possible to fly into hanger bays.

Shot guns killing at long range one shot.

Titan guns WELL under powered, these things are what 120 mm shots or even larger, and they don't wipe out a tank or transport with out salvo??

Titan AA guns must be firing peas, takes way to long to nail a Air transport or Attack chopper.

5 Packs or C4 would wipe out the ENTIRE room/console/hallway/Core.

Yes its set in 2142 BUT if tech has progressed that far, so have the explosives and killing power.

Should make the Attack Choppers 2 seater takeoff only, i.e you have to have a gunner in it to take off, same as transports, 2 or move to move.
That would stop the gun Hos and the taxi jumpers.

Rockets on choppers still not finding their target correctly, side guns on transports still not hitting correctly.

Oh and you really cant crawl past a motion detecting mine, thats facing your way, unless it was on legs of its own over 5 feet high, does not make sense at all.



Other than this, its a great game.
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