33k of health is just boring. It's standing there clicking buttons and occasionally running for cover and aiming at any annoying mini enemies while your health recharges. So booring. If you want the boss to come across as strong, make him invincible the only way to defeat by interacting with the environment in many different ways until the act in which he keels over. That's my advice. I hate uberbosses with no obvious weak spots. You can't give them obvious weakspots and stuff like they have in other games. But you can make explosions go off and bridges extend and buildings collapse and stuff.
New adventure...need storyline/effects/waypoint work
IT's called Recon. You play as a team of elite Nova reconisance infantry/ninjas on a nice jungle plannet. You have to use cloak to infiltrate places and taser/poison enemies with your blades from behind. : D.
It needs cooler stuff happening i think though.
A picture of your units in action, stealth tasering a Greeon grunt who was talking to a bush about how it's fun to be a jerk and step on small animals and not wanting any family (so it's ok to kill as many as you please)
I few people have played this already. No comments but i assume they enjoyed it. (they all completed it : D)